![]() The lone door in that corridor would be opened and closed to allow gremlins in, and four or five squares to the right of that door was the water trap (it was disabled once I reached level 50, to allow me to kill off the last gremlins and clear out the right side of the level for my victory dance :P).Īs soon as the gremlin bomb got going, it was plain sailing. ![]() In the screen above, the 2x2 enclosure created out of doors in the bottom left was the killing area, which the gremlins funneled into from the corridor on the right. 3k more turns of wandering, and I found a gremlin, which I lead across the trap to trigger the gremlin bomb. After about 12k turns, I got a wand of digging, which in combination with blankets (by that point I'd acquired three) let me create a water trap. Then it was just a matter of pickpocketing until I managed to steal either a wand of trap creation or a wand of digging. Straight to the SMC, pickpocket stuff while the cave bear pet levels up, then up to level 2 and put all skill increases into Pick Pockets. In short: Raven-born dwarf bard, rolled and rerolled until I got one with Food Preservation and Pick Pockets. I pretty much followed to the letter the methodology that Barry Kearns laid out in his RGRA posts when he completed this challenge for the first time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |